A&E, Columns, Opinion, SCAD May 12th Press Start: ‘The Walking Dead’ and the unrealized depth of the short game
A&E, Opinion, SCAD Apr 08th Press Start: ‘Dragon Age’ and the exceeding importance of representation in games
A&E, Columns, Opinion, SCAD Feb 05th Press Start: ‘Red Dead Redemption II’ and the storytelling potential of extra details
A&E, Columns, Opinion, SCAD Jan 22nd Press Start: ‘The Last of Us Part II’ and the exciting struggle of narrative in gaming